System for generating navigation meshes in our own editor, Gråtredigeraren.
Takes input of geometry in the scene and spits out a navmesh based on parameters set by the accompanying tool.
First person perspective online multiplayer game with up to 16 players, inspired by Among Us,
created in our DirectX11 3D engine, Gråtmotorn.
A third person dungeon crawler, loosely inspired by Diablo III,
once again created in Gråtmotorn.